Link dump for now folks. Post coming later. I’ll try not to make this too long, because there’s plenty for you to read here.
The Citizen Kane of Gaming: a debate that has been raging across the internet, though you may not have noticed because you may not spend time around people who care about Citizen Kane. Arguments on the subject have largely died down, and I haven’t read anything so amazing it HAD to be shared (in fact I’ve been avoiding the subject because it is a stupid argument often full of stupid people - METROID PRIME TRILOGY IS CITIZEN KANE OF GAMING, SERIOUSLY) but I’ll share these two with you today because they’re not dumb.
- Rosebud Was His Horse - real purpose of the term “Citizen Kane of Gaming” is a game that accomplishes the same level of mastery and storytelling, but the argument is dumb so stop it
- Keep On Asking About Citizen Kane - no, argument is worth having, because someone will make a game that good
The Disc Is Not Enough: trying to combat used game sales by making a new game worth more than a used one, and how on-disc DLC is a nice bonus, but not the greatest solution.
Size Doesn’t Matter Day: indie devs declare that short games are good too, some even admit that they may be wrong and that it’s possible gamers at large really do think short games are bad and will hate any game that only lasts a few hours no matter how good it is. There’s a lot to read here and maybe your favourite indie dude wrote about it. Most of these posts contain links to every other post on the subject, so it shouldn’t be too hard to find others to read. I’ll link the ones I read, starting with the one that sent me off to read all of these things in the first place. Check out others and let me know if they’re great!
- The Long Game - long games can still be good games, even if most people don’t finish them, and long games should still be made for those few people who do make it all the way
- Judging Games On Length - how and why people start to think length matters in a game, and how it can be hurtful - if you read only one, read this
- Why Aren’t Video Games Satisfying? - giant video games take forever to do anything good, and sometimes do nothing good at all, aka the argument everyone has against FF XIII, that they shouldn’t have to play a 10 chapters of tutorial in order to get three good ones afterwards
- Size Doesn’t Matter Day - ramblings on who thinks what, and why, about different types of games and their length - bonus scary thought about getting old and never playing video games ever nooooo
- Too Short - World of Good dev calls out lazy reviewers who say a game is “too short” and simply lower the score, rather than explaining that it didn’t handle its ending well or that they wish there was more to play
There’s what I read this morning! Now I stop reading for the rest of the day! Goodbye for now!