In Which I Debate The Use Of Free Time, or, a long post that ultimately goes nowhere

The point of that long explanation (last time, on my tumblr…) was to lead into my discussion of “worth” or “value” in terms of how free time is spent. As much as I try to do things like “relax” or “have fun,” the efficiency that has ruled my life so far can’t help but extend into my free time. It’s always a to do list of accomplishments, things to finish and then things to start after that. The two contributing factors to this are that the list grows far faster than I can work on it (12, 25, 40, 60, etc. hour games coming out before I’ve finished the last) and I’ve always been able to afford the next shiny game to release. Even then, I’ve looked for ways to make my money go further - efficient to the last - so that I can now download games for every system I own save the PS3. Well, and the Wii. So, theoretically, I have access to infinite video games, infinite books (assuming someone has uploaded them online), infinite amounts of manga, infinite episodes of anime to watch, infinite amounts of data and ideas to mentally digest… Never will I lack for entertainment, surely, but rarely am I truly entertained. The calculation of where to spend my time drains all of the fun from the media I consume voraciously, incessantly.

        I try to see the world, and especially all the digital worlds I experience, with a little sense of wonder to keep from getting too jaded. It’s difficult to do that when I’m rushing from one game to the next, almost always picking the game to play based on how guilty I feel over not finishing it yet, and secondarily how much is left to play. When I finished Portal a month or two ago, when it was free for a couple of weeks on Steam, all I could think was “finally, I can say I’ve done it.” Most people will tell you it’s something you “have” to play, and I’d gone a long time without playing it simply out of indifference. I’d already absorbed most of its content through osmosis anyway, it was just a technicality that I hadn’t actually put my hand on the mouse and done it myself. I did it, though, but for me it just wasn’t the amazing, joyous experience I know many others have had with it. It was just one thing crossed off an endless to-do list, another example that I’m eternally catching up on gaming history. I think the fact that I saw two or three hours invested in Portal as practically a waste because there would be nothing new there for me is bad enough, but the fact that I played it and didn’t enjoy doing so says everything about the problem I have with my free time.

        Portal is pretty much a sacred lamb of gaming at this point, but perhaps the worst offence I’ve committed as a gamer, in my mind, is to not like multiplayer gaming. Party games, yes. Local co-op with friends, yes. But competition against faceless strangers? Count me out. Not in an RTS, not in an FPS, not in an MMO, not in a flash game, not even in a browser-based game. Yet all of the most hardcore gamers thrive on these kinds of games. Final Fantasy XIII and Dragon Quest IX may be huge, expansive games, but when I finish them, that’s pretty much it. It might take 60 hours, or it might take 100. But StarCraft II, Modern Warfare 2, Team Fortress 2 - funny how they’re all sequels - as well as World of Warcraft and all the other MMOs, they’ll consume countless hours far beyond the sixty or one hundred hour mark. When the vast majority of the medium lives on the crushing - or being crushed by - your opponent, how could I possibly be allowed to simply “not like” multiplayer? It doesn’t help that I see very few people saying the same thing. It seems as though I must be wrong, spending my time finishing Persona 4 or actually playing through Final Fantasy X when I could be shooting people in the face day after day.

        Yet this ties into my problem with having too much media available, and the question of what it’s worth to spend my time on something. Perhaps some people will get far more time out of their $60 purchase of StarCraft II or Modern Warfare 2 than I ever could out of the games I buy. Perhaps they only had $60 and had to find a game that wouldn’t just end. It’s hard for me, with my rather large collection of games, to imagine playing a game because I have nothing else to play. But then, would I really want to spend all of that time just to feel as though I accept the largest portion of gaming today? Would it be “worth” my time to be a master of unscoped headshots, or would I just be “wasting” my time when there are so many other things to experience? I wanted to write this as a way to find the answer to that, and yet I still don’t know. It seems almost rude to dismiss something as a “waste,” to say that a form of entertainment is completely invalid because I don’t enjoy it or don’t partake in it. In theory, to spend my time doing the same thing over and over again would be inefficient when I could be working on something shiny and new. In practice, fun is fun, and there’s really nothing wrong about finding fun in a different place.

        If I hadn’t just rediscovered some small measure of why I love single player games and why I love playing through the beautifully crafted environments and stories that my $60 unlocked for me, I might still be worried about all of that. But now I’ve got things to do, and I have a stack of games in front of me that I could, if I’m lucky, finish before going back to university. It’ll take some dedication to righting my wrongs - how could I stop playing Persona 4 in the middle of the last dungeon in the entire game?! - but I don’t know when I’ll find the time again. So I’m going to use it properly and remind myself why I go hunting for PS2 games in the bargain bins in the first place. Why, you might ask? They’re games I can’t imagine I’d regret playing, and I want to give my money to anyone who will take it in exchange for them. I want more of these games to exist, and so even if I never even play this instalment, perhaps I’ll play the next. It would be a shame if we ever lost Atlus or Grasshopper Manufacture, or even Insomniac, so I will gladly throw my money at them. And I will gladly throw my time into their churning machines of glorious entertainment.

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        On an entirely different level, but loosely related by the main “theme” of this post is the matter of writing, and this tumblr itself. Its value. The time I spend on it. I’m above a hundred posts now, at least a dozen of those long, rambling trains of thought much like this one. I’ve spent hours writing for a few close friends and a handful of their friends. Yet I don’t feel that it’s been wasted time. Perhaps it’s a legacy of my ADHD, but I don’t often sustain trains of thought as long as posts like this would have you believe. Writing makes the foundation solid enough for me to keep building, to keep writing and communicating and thinking instead of running in circles all the time. If I forget where I was going, I just scroll up. If that doesn’t help, either I stop or I forge ahead and let the words take their own course. But the act of sharing all of this, making it public and available for anyone who cares to read it, is a marked improvement in transparency for me. It used to be that I had few close friends, only as many as necessary to stave off loneliness and disappointment, and only they could know what really went on inside my head. Even then, I couldn’t always force myself to express what I wanted to tell them, and plenty of half-formed conversations went forgotten because I wasn’t satisfied that they would be… well, good enough. That by starting them in truth I would end up exposing something wrong or displeasing about myself and sour my few solid relationships.

        So to write and share everything about myself is thrilling, terrifying, and satisfying all at the same time. I feel perfectly content saying that this tumblr is all of what I am. That it’s available to all, if they want to read it. I used to hide behind a plethora of personas, and now they’re unified across all of the content I put here. All of the facets of me, converging in one little part of the internet. If I try to put on an act of being “just” a gamer, or “just” a metalhead, or otherwise put the spotlight on any one of those facets - all it takes is this tumblr to shatter that illusion. I like the idea of forcing myself to change for the better. I like the idea of bringing more people into my Precious Little Life. If they don’t deserve to be here, chances are they won’t bother to read any of this, and the point is moot in the end.

        I would bring up the matter of writing fiction, but then I do it so rarely that it would be… yes, a waste of time. I’ve only written two letters so far, and I’m supposed to be writing again, but I have yet to start. I haven’t been able to figure out what time in my schedule to dedicate to it. Soon, I’ll start. When I run out of things to write about for my tumblr, I think. But then I won’t have anything to put into the letter, so it may have to wait until the excitement level rises a little here in my new home. But then I already know that’s a worth investment of time, so long as I have something to write about.

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        Like most of my posts, this one would be “selfish” if I believed you would all feel compelled to actually read it. Thankfully, I know that you’re a human being and will happily stop reading if you find it too long and boring. Like every other post I’ve written for my own benefit and shared for yours (at least if you want to learn more about me), I’m glad that I’ve written it. It comes as a result of several conversations with vael about multiplayer gaming (something he enjoys a lot), which tended to go in circles as he stated his case and I proceeded to ignore it and say what I really wanted to say. For the benefit of us all, then, I hope that I’ve managed to put that to rest for now. If you’ll excuse me, I have some beautiful ruins to explore.

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Notes

  1. lamattgrind posted this