You’re expecting a lengthy diatribe, right? For once, you’re (mostly) wrong!
I’ve used the terms “better” and “for the most part” several times in this review, and I think those two terms sum up inFAMOUS 2 well. It’s not perfect, and it’s not quite a great game, but it’s better than its predecessor and for the most part very good. It’s a game with plenty of enjoyable content, and it’s one you won’t regret buying. It is, quite simply, a good time.
That’s the ending paragraph of the review, and here’s the score: 87/100. I played the first inFamous, and here’s what I’ll say about it: it’s your average third person adventure title. After playing the demo of inFamous 2, I have this to say: it’s still your average third person adventure title. But now it’s a sequel. I doubt I’ll even rent it, because I’ve got other, fantastic games to play.
So why is this game, one that’s pretty much average, not quite great, but still pretty fun, getting 87/100? Why is every review it receives going to give it an 8 or 9, with the most blasphemous heathens stooping to a 7? Ask any self-respecting critic, in any other medium, what score they’d give to something fun, but not quite great. They’ll probably say 6 or 7. And they’re right. It’s game reviewers who are wrong.