Echo Bazaar

So from what I can tell Echo Bazaar is user-created. There’s a button you click on the storylets you see that tells you who made them, which could just be all developers, or it might not be.

        I like the system of the stats, the storylets you unlock and the opportunity cards… However, what I’m most interested in is seeing what they have to make me coerce my grandmother into playing. Not every game is Demon’s Souls, where the gameplay itself is enough to sell copies. More on that when I get to my lodgings and see what kind of activities my friends can engage in there. Or something.

        Well, ok. Standard procedure, I said a thing on facebook and I got more action points. More on this as it develops. This is a game on the level of The Ruins Of, where I practically love it just for existing. However it’s too damn polished for automatic love and its status as a social game as opposed to a simple browser-based game (these are developed very differently - compare Echo Bazaar to The Ruins Of and you’ll get the idea) makes me want proof of its excellence.

        I will be back to declare a judgement on its excellence later. If it is excellent, I expect you to be my neighbours so we can perform various activities at each other’s lodgings. Or whatever.